Tuesday, October 5, 2010

NBA 2k10


What with EA upping their games with Live 10, the contest for king of the Hoops is much closer this year. For us, 2K10 just edges it, despite feeling a little rough and ready next to its rival. Why? It’s down to feel, this game is just better to play.

On court, the controls are less fiddly, and the animations seem to get together better than those in Live 10, giving a more responsive feel. Shooting seems natural, and regardless of whether you think the opposition should really be draining baskets with two of your men draped all over them, every time you shoot, the result is realistic. You can’t expect a little more man like Rondo to a sink a shot from outside the D with pretty much anyone man making him. Kevin Garnett, on the other hand….

Where 2k10 lets itself down, however, is in the Al decision making. It just isn’t that smart. We saw man desperately reaching for interceptions with two seconds left on the shot clock, leaving their man wide open for easy shots. We also watched as the opposition casually threw the ball in bounds and handed us a back court violation. Shouldn’t these issues have been sorted by now?


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