Thursday, November 18, 2010

Skate 3


The changes that have been made to Skate in this latest iteration may not be all that obvious, but that doesn’t mean they are not significant. Since Skate hit the Xbox 360 back in 2007 it has redefined what we think of as a skateboarding fun games and forced Activision’s Tony Hawk franchise to completely re-evaluate its stance. However, the core gameplay was so solid from the start Skate is not a series that requires or would even suit yearly sequels, and that means something significant needs to be added each time to justify an expansion of the series.
This time out, the focus is being brought to bear on multiplayer gaming rather than any new tricks in the repertoire. There are a couple of new tricks, but nothing game changing. What Black Box and EA have focused on is trying to harness the power and inventiveness of the online community like never before. This is being done by introducing a collection of team based challenges for online plat that test your abilities as well as reward individual skill, and we can say from first hand experience that they are a lot of fun coming in this game from the start.

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