
Thursday, November 18, 2010
Skate 3











Mercenaries 2: World In Flames











Wednesday, November 17, 2010
Super Street Fighter IV











Enslaved











Wednesday, October 27, 2010
Dragon Ball Z: Raging Blast

If you are a follower of the Dragon Ball Z animated series then perhaps some of this makes sense to you, but considering that this supposed to be a beat em up, it really doesn’t make things easy for you. Firstly, this is unlike any fighting series in existence, and while previous entries have put in a good show up until now, particularly on the PSP it’s failed to change and has managed to develop a host of problems. Fighting in Raging Blast is a lesson in frustration.
From the lightweight tactics to the truly awful camera, it’s a game that makes very few concessions for its players. On the plus side, it nails the look of the TV series and the cel shaded visuals look impressive, especially when you manage to pull off a special move send your opponent through some of the destructive scenery. The arenas offer up plenty of room for the fast paced combat, but raging Blast has a learning curve so steep that it’s enough to put off any fighting fan. Combat quickly descends into nothing more than a flurry of quick attacks, and the subtlely of something like a Street Fighter or Soul Calibur is totally lost.










Lego Star Wars: The Complete Saga

Neither of the Lego Star Wars games deserved to sell as many copies as they have done, but we have cheerful at the thought of a half decent Star Wars series receiving such excessive success. Well, we are not that cynical about it, really: we get to play as Chewbacca, only made out of Lego bricks. What isn’t amazing about that? This is Star Wars, and no matter how basic or short the first two games seemed, they were a bloody good laugh. In gaming, there’s rarely of substitute for such a frivolous state of mind, but the asking price could end up being rather too high for two rather short easy games.
For fans that were still gnawing hungrily after the second game concluded, there are a number of notable things that you will want to come back for on the PS3. Ever wanted to play the Zam Wesell chase at the beginning of Episode II? Well, you will get your wish in this compilation, even though it was a bit rude to omit it in the first place. An online co-op mode adds more worth to the package as well, along with ten extra Bounty Hunter levels and redesigns on some of the weaker vehicle (the dreadful Mos Espa Podrace included).










Wednesday, October 6, 2010
Fairytale Fights

Fairytales are just a little bit twisted. Whether we are talking about Snow White or Little Red Riding Hood, they are essentially high concept morality tales that inevitably end with someone either getting screwed over, killed or, despite some pretty nasty turn of events, living happily ever after. Fairytale Fights sends up these bizarre fictional scenarios with a premise as off center as the source material, situating the players in levels where denizens of these fictional universes get sliced up for the hell of it.
To exemplify the kind of context that Fairytale Fights takes place in, the game’s hub world, a seemingly nice, innocent place, has a man cutting up rabbits with no explanation. The game’s similarly horror skewed levels are themed around classic fairytales. Take the Hanzel and Gretel level, for example: as it progresses, players will notice fat children eating the surroundings. They can be decapitated with giant sharpened lollipops, which make us smile.
The gameplay is a slide scrolling platform based affair; think somewhere between Lego Star Wars and Castle Crashers, but with an emphasis on violence- but naturally, violence fulfils a major purpose, too. There’s a dynamic slicing attack where the analogue stick can be wiggled around to slash through enemies, causing them to fall apart.









