Thursday, August 12, 2010

Medal of Honor Airborne


The online shooter. Perhaps the oldest and most revered of all internal games. PCs have been dominant for years, with the classic twitch of Quake III Arena and Unreal Tournament still drawing in huge crowds years after their release. Medal of Honor Airborne is a fairly standard but extremely well executed affair. Electronic Art’s servers are strong enough to cope with any deathmatch permutation and the inclusion of airborne drops upon respawning makes for a slightly more considered, tactical affair then most. As with the single player game, shooting, movement and combat are smooth and satisfying, nailing a long distance rile shot or a panicked grenade is particularly enjoyable. But one niggle remains: Medal of Honor Airborne isn’t treading any new ground.

With Halo 3 just around the corner, Airborne’s community is set to shrink rapidly over the coming weeks, so if you are looking for a quieter, friendlier place to do battle, then here’s a good place to start. With great map design, crisp visuals atmospheric sound, Airborne is a solid addition to the ranks of Live deathmatches, but when Chief arrives, he is going to take most of its players. Still, this is another high quality product for EA, both online and off. The company has made a u-turn this year. Once synonymous with greed now almost exclusively associated with quality.


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